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- public class ClassSkeletonWraith extends Codex {
- public void awaken(int guid, int causeID, int captureID) {
- CodexActor skeletonThing = new CodexActor(guid);
- skeletonThing.SetActorFlags(4);
- CodexWorld world = new CodexWorld(12345678);
- CodexVector position = new CodexVector(((CodexThing)skeletonThing).GetPosition());
- CodexVector orientation = new CodexVector(((CodexThing)skeletonThing).GetPosition());
- world.CreateThing("Szlachta", position.AsArray(), orientation.AsArray());
- }
- }
-